Avicus Archive

Killfarming On Quintus by Legoche July 21, 2015 at 3:07 PM UTC

For a while there has been a diagram about where kill farming is ALLOWED on Quintus. Not many have seen it, it has been enforced all this time. If you are caught hitting players in an Illegal area you will be punished.

EDIT: Original diagram (Credits to DoctaPop for making it, and Snoozin for recovering it) http://m.imgur.com/sR64piq
EDIT #2: You are allowed in the red areas, but not to hit players.
Here it is:


ImRaging July 21, 2015 at 3:07 PM UTC

u r  the next leonardo da vinci

Robin_DD_J July 21, 2015 at 3:07 PM UTC

You missed a spot http://prntscr.com/7v9wee

BoldAndBrash July 21, 2015 at 3:07 PM UTC

Thanks for this, Lego. For those who want to see the original diagram, here it is.

http://m.imgur.com/sR64piq

Its been here for around a year now.

ProfessorUtonium July 21, 2015 at 3:07 PM UTC

You missed a spot http://prntscr.com/7v9wee
I can't killfarm there :c



@Lego what about the glass dome?1?1?1

Legoche July 21, 2015 at 3:07 PM UTC

I can't killfarm there :c



@Lego what about the glass dome?1?1?1
What do you mean?

If you mean on top, yes its allowed there

ProfessorUtonium July 21, 2015 at 3:07 PM UTC

What do you mean?

If you mean on top, yes its allowed there
Are we allowed to block the left and right pathways towards the iron?

pope_panda July 21, 2015 at 3:07 PM UTC

but there is no circles in minecraft????

inaccurate and false information not going to listen to this garbage

ProfessorUtonium July 21, 2015 at 3:07 PM UTC

but there is no circles in minecraft????

inaccurate and false information not going to listen to this garbage
I agree!!2!-!!2?2?!349;9.&/!1?2!2'@/&2&39:8111!11!1!1!

FrozenSolstice July 21, 2015 at 3:07 PM UTC

Yay! I might be able to get out of spawn now!

iKronix_Gaming July 21, 2015 at 3:07 PM UTC

I was told otherwise to this post and we haven't been able to access that so...

DaFrozenBlaze July 21, 2015 at 3:07 PM UTC

Yay! I might be able to get out of spawn now!
It was always like that lol

FrozenSolstice July 21, 2015 at 3:07 PM UTC

It was always like that lol
I know, but you get some of those games where people get carried away. :P

Cynthesis July 21, 2015 at 3:07 PM UTC

But in all seriousness, there have been multiple occasions where 6 full diamond players camped in front of our spawn. I couldn't even take a step after resistance expired.

Perhaps we could make more than one exit from spawn, maybe that'd fix the problem? I'm just throwing it out there for now.

FrozenSolstice July 21, 2015 at 3:07 PM UTC

But in all seriousness, there have been multiple occasions where 6 full diamond players camped in front of our spawn. I couldn't even take a step after resistance expired.

Perhaps we could make more than one exit from spawn, maybe that'd fix the problem? I'm just throwing it out there for now.
Two small mini pathways that came out the left and right of the dome would be nice. But of course, they'd be used against both teams.

Emmaye July 21, 2015 at 3:07 PM UTC

You do notice that this is literally the first ever time that this exact diagram for the predicament of kill farming on Quintus has ever been seen by me, and more or likely shown in public. I literally saw a different diagram but similar to this that was created by another staff member over a year ago, but was never publicly released. And now here we are 1 year later, and they finally decide to release the photo diagram to the public?

Fouled July 21, 2015 at 3:07 PM UTC

NOTE: This is just a test
Added teleportation regions - from behind spawn to the iron farms.
Hopefully this helps reduce the amount of kill farming.

Emmaye July 21, 2015 at 3:07 PM UTC

NOTE: This is just a test
Added teleportation regions - from behind spawn to the iron farms.
Hopefully this helps reduce the amount of kill farming.
Now people are going to camp iron mines btw, it gets pretty brutal in those areas surprisingly.

iKronix_Gaming July 21, 2015 at 3:07 PM UTC

You do notice that this is literally the first ever time that this exact diagram for the predicament of kill farming on Quintus has ever been seen by me, and more or likely shown in public. I literally saw a different diagram but similar to this that was created by another staff member over a year ago, but was never publicly released. And now here we are 1 year later, and they finally decide to release the photo diagram to the public?
Ik and I got tempbanned because of it. I wasn't in their spawn and I got tempbanned for spawn killing without being warned. I had never seen the diagram so it's comple unfair

Fouled July 21, 2015 at 3:07 PM UTC

Now people are going to camp iron mines btw, it gets pretty brutal in those areas surprisingly.
Well... There's not much else we can do about it, unless we remove the diamond armour.
The teleportation regions is just a test to see if it works, but I understand your point.

Emmaye July 21, 2015 at 3:07 PM UTC

Ik and I got tempbanned because of it. I wasn't in their spawn and I got tempbanned for spawn killing without being warned. I had never seen the diagram so it's comple unfair
I know how you feel, one time I got temp banned for 3 WEEKS for spawn killing on a map and wasn't warned once.

iKronix_Gaming July 21, 2015 at 3:07 PM UTC

I know how you feel, one time I got temp banned for 3 WEEKS for spawn killing on a map and wasn't warned once.
You know Nemo is now leaving Avicus forever because of this bullshit from staff

Emmaye July 21, 2015 at 3:07 PM UTC

Well... There's not much else we can do about it, unless we remove the diamond armour.
The teleportation regions is just a test to see if it works, but I understand your point.
Removing the diamond armor would be changing the originality of the map a lot. I can try to think of ideas to help with the issue of spawn killing when I have the time to actually sit down and think about this though.

Emmaye July 21, 2015 at 3:07 PM UTC

You know Nemo is now leaving Avicus forever because of this bullshit from staff
Oh, I didn't know that.

Cynthesis July 21, 2015 at 3:07 PM UTC

Ik and I got tempbanned because of it. I wasn't in their spawn and I got tempbanned for spawn killing without being warned. I had never seen the diagram so it's comple unfair
You know, constantly complaining about a problem isn't going to make it go away.

Likewise, it only makes us want to worsen the punishment, so just let it go. It'll be done in 3 days, anyway. It's not like that's an extremely long time.

Fouled July 21, 2015 at 3:07 PM UTC

You know Nemo is now leaving Avicus forever because of this bullshit from staff
Just saying, you arguing isn't helping the situation at all. If anything, it's just getting worse.

But it's your choice :v

TheCrazySof July 21, 2015 at 4:07 PM UTC

Is this official?

P.S-
I personally think kill farming should still be a part of Quintus. That's just the originality of the map. 
• People that are kill farming shouldn't be allowed in the inner middle part of the spawn and middle hallway so the opposite team has breathing space. I realize it could be obnoxious for people.
•It doesn't really affect the other team because they can sneak away and break the monument.....

Porkyyy July 21, 2015 at 4:07 PM UTC

Is this official?

P.S-
I personally think kill farming should still be a part of Quintus. That's just the originality of the map. 
• People that are kill farming shouldn't be allowed in the inner middle part of the spawn and middle hallway so the opposite team has breathing space. I realize it could be obnoxious for people.
•It doesn't really affect the other team because they can sneak away and break the monument.....
I agree with you, and you are right. Kill farming is still allowed, just not right in front of spawn. When you get to the point where you can turn left or right to get iron, that part isn't legal to kill farm in, just because it's literally right in front of spawn, and people won't be able to get past the kill farmers.

BoldAndBrash July 21, 2015 at 4:07 PM UTC

You do notice that this is literally the first ever time that this exact diagram for the predicament of kill farming on Quintus has ever been seen by me, and more or likely shown in public. I literally saw a different diagram but similar to this that was created by another staff member over a year ago, but was never publicly released. And now here we are 1 year later, and they finally decide to release the photo diagram to the public?
The old diagram was made by DoctaPop on my 1 year old post. That topic had around 1400 views from what I remember.

I brought that back up in Slack a few days ago. I'm sorry I could do it earlier, it was just that kill farming wasn't really much of a problem before.

Once again, I'm sorry for not being able to bring it up before. Hopefully problems will be resolved now.

Subscriptor July 21, 2015 at 4:07 PM UTC

thanks, i got that, tho i never killfarm on quintus -.-

Emmylou July 21, 2015 at 5:07 PM UTC

I agree with Emmaye. I Don't understand how this was just now published when 2 people in the past 24hr got temp banned when they didn't realize the boundaries. There was no verbal warning, infraction warning, or a kick so it doesn't seem fair. How does someone know they are in the wrong when there hasn't been something like this released before.

BoldAndBrash July 21, 2015 at 5:07 PM UTC

I agree with Emmaye. I Don't understand how this was just now published when 2 people in the past 24hr got temp banned when they didn't realize the boundaries. There was no verbal warning, infraction warning, or a kick so it doesn't seem fair. How does someone know they are in the wrong when there hasn't been something like this released before.
One of the people who got punished has 2(?) previous infractions for spawnkilling. He didn't learn his lesson.



Also, please refer to my other post.

SirCyanide July 21, 2015 at 5:07 PM UTC

Some of you guys need Act mature and thank Lego for making this. I'm so tired of people harassing others because of a game. The rules are the rules, grow up.

kycrafft July 21, 2015 at 5:07 PM UTC

I agree with Emmaye. I Don't understand how this was just now published when 2 people in the past 24hr got temp banned when they didn't realize the boundaries. There was no verbal warning, infraction warning, or a kick so it doesn't seem fair. How does someone know they are in the wrong when there hasn't been something like this released before.
Now, I haven't seen the evidence for Nemo, but looking at Crowman's evidence, I can infer that he was banned due to breaking rule B5: 


I want to stress the "killing players briefly after their spawning" as the players were being hit before they could leave the spawn. The reason for the harshness was attributed to previous infraction warnings of the same nature. I also believe that the diagram is being used to further clarify where the acceptable regions for attacking, as to prevent further spawnkilling. 

iKronix_Gaming July 21, 2015 at 5:07 PM UTC

Now, I haven't seen the evidence for Nemo, but looking at Crowman's evidence, I can infer that he was banned due to breaking rule B5: 

  • No spawn killing. This is defined as killing players of other teams briefly after their spawning. Ensure you allow time for enemy team members to acknowledge their location and surroundings. A staff member will use their best judgement to determine if a player is spawn killing.

I want to stress the "killing players briefly after their spawning" as the players were being hit before they could leave the spawn. The reason for the harshness was attributed to previous infraction warnings of the same nature. I also believe that the diagram is being used to further clarify where the acceptable regions for attacking, as to prevent further spawnkilling. 
What me and Nemo were annoyed about was that we got no warning that we were too close and this photo was just released today saying where you could go

iKronix_Gaming July 21, 2015 at 5:07 PM UTC

Yeah cos you need to grow up not to spawn kill. You think I spawn killed on purposely? No.
Exactly, it wasn't intentional

ProfessorUtonium July 21, 2015 at 5:07 PM UTC

What me and Nemo were annoyed about was that we got no warning that we were too close and this photo was just released today saying where you could go
No this wasn't. This was a copy of an old picture

iKronix_Gaming July 21, 2015 at 5:07 PM UTC

No this wasn't. This was a copy of an old picture
From about a year ago, I didn't even go on the forums a year ago

iKronix_Gaming July 21, 2015 at 5:07 PM UTC

Why don't you guys draw a redstone trail to show where your not allowed to kill people
xD yeh

Cynthesis July 21, 2015 at 6:07 PM UTC

Why don't you guys draw a redstone trail to show where your not allowed to kill people
Actually, that's not such a bad idea. Only thing is, knowing people, some others still wouldn't obey it, so maybe we have to go so far as to redefine the spawn area to make it be the red area on the diagram (the area where nobody on the opposing team can enter).

steven5703 July 21, 2015 at 6:07 PM UTC

Why don't you guys draw a redstone trail to show where your not allowed to kill people
On it!

Myv July 21, 2015 at 6:07 PM UTC

It does annoy as I play Quinto5 quite alot, thanks for letting everyone know

steven5703 July 21, 2015 at 6:07 PM UTC

Coming to a Quintus near you!

iKronix_Gaming July 21, 2015 at 6:07 PM UTC

Coming to a Quintus near you!
Yay!

BoldAndBrash July 21, 2015 at 6:07 PM UTC

Redstone will help a little. But it sure as hell won't stop it. xd

Spoookeh July 21, 2015 at 6:07 PM UTC

Thanks Lego for making this (Don't think it's been said yet)


Honestly, I never saw this before but I'm glad it's been put here now.


Glitchaye July 21, 2015 at 6:07 PM UTC

Its funny, When I first started killfarming I never thought people would adopt it and play much more aggressively with it. When I first started it, I was always in that square thing (where the chests are with the armor) But as time went on, people started pushing up. I suggest making it illegal to spawnkill on the paths to iron/square thing and halve the square thing and the irons KF'able

o ya if you say "u didnt start killfarming" I started doing it in mczone. where I never saw another player do what I did.

pope_panda July 21, 2015 at 6:07 PM UTC

Its funny, When I first started killfarming I never thought people would adopt it and play much more aggressively with it. When I first started it, I was always in that square thing (where the chests are with the armor) But as time went on, people started pushing up. I suggest making it illegal to spawnkill on the paths to iron/square thing and halve the square thing and the irons KF'able

o ya if you say "u didnt start killfarming" I started doing it in mczone. where I never saw another player do what I did.
u didnt start killfarming

Oraporo July 21, 2015 at 6:07 PM UTC

The only reason why quintus is a fun map is because of the kill farming and all the monuments that you can get in one round. In my opinion if you start screwing around with the ability to kill farm on quintus you might as well take it out of the rotation. (In my opinion)

Glitchaye July 21, 2015 at 7:07 PM UTC

u didnt start killfarming

BoldAndBrash July 21, 2015 at 7:07 PM UTC

The only reason why quintus is a fun map is because of the kill farming and all the monuments that you can get in one round. In my opinion if you start screwing around with the ability to kill farm on quintus you might as well take it out of the rotation. (In my opinion)
Kill farming is stll allowed, dont worry

Legoche July 21, 2015 at 7:07 PM UTC

Yeah cos you need to grow up not to spawn kill. You think I spawn killed on purposely? No.
I think it was intentional. Why were you doing it? To get credits.

iKronix_Gaming July 21, 2015 at 7:07 PM UTC

I think it was intentional. Why were you doing it? To get credits.
He didn't intentionally Spawn Kill

Emmaye July 21, 2015 at 7:07 PM UTC

Its funny, When I first started killfarming I never thought people would adopt it and play much more aggressively with it. When I first started it, I was always in that square thing (where the chests are with the armor) But as time went on, people started pushing up. I suggest making it illegal to spawnkill on the paths to iron/square thing and halve the square thing and the irons KF'able

o ya if you say "u didnt start killfarming" I started doing it in mczone. where I never saw another player do what I did.
b-but I made fame with it :v

Numberz_ July 21, 2015 at 7:07 PM UTC

Thanks for making this Lego! Very helpful, also thanks Steven for the redstone.

NewVoltdrive July 21, 2015 at 8:07 PM UTC

Alright, set up camp just outside the red blocks. Genius.

Upsoar July 21, 2015 at 9:07 PM UTC

I have only seen one diagram before, but it was never released to the public. And in the one I saw, this whole area was legal. Everything else was the same tho.

FrozenSolstice July 21, 2015 at 9:07 PM UTC

Some of you guys need Act mature and thank Lego for making this. I'm so tired of people harassing others because of a game. The rules are the rules, grow up.
Sorry Cyanide, but some of us are annoyed that a diagram like this hasn't been released earlier. It would've saved the staff and players a lot of trouble if it was.

Emmaye July 21, 2015 at 11:07 PM UTC

Some of you guys need Act mature and thank Lego for making this. I'm so tired of people harassing others because of a game. The rules are the rules, grow up.
>And humans make mistakes, so no one is perfect.

So don't get all fussy about it.

TheCrazySof July 22, 2015 at 12:07 AM UTC

@steven with the red stone don't make it so opposing players can't go there because it will mess with rushing strategies of going on the roofs!!!

That is why mods are a thing. If hey catch a player killing others in that area for a long period of time that's when the ban should come in.

steven5703 July 22, 2015 at 12:07 AM UTC

@steven with the red stone don't make it so opposing players can't go there because it will mess with rushing strategies of going on the roofs!!!

That is why mods are a thing. If hey catch a player killing others in that area for a long period of time that's when the ban should come in.
Never said I did....

hpux July 22, 2015 at 1:07 AM UTC

Why would I do it if I know I'm gonna get temp banned.
You've done it before, as seen in your infractions, and you love raising your K/D. The ban is three days, it shouldn't have even been shortened due to the amount of infractions you currently possess.

Posighdun July 22, 2015 at 1:07 AM UTC

Yesterday i jumped on, i joined the rotation and quintus was playing. The kill farm was inside the dome. Before i could punish or record it the players figured i was in the match and moved back very quickly. Now with this in place there are no excuses or confusion towards the area's that are allowed. Thanks for this.

Chief_Hacks July 22, 2015 at 2:07 AM UTC

I think that killfarming is the heart of Quintus. When people see Quintus, they instantly think killfarming. Is this was removed, there would be a lot of unhappy people. That said though, people do go too far in so this diagram could be very useful. If someone does go too far, I think that they should be referred to the diagram first though as not everyone visits the forums. If they kept doing after seeing the image then that is obviously a temp ban. The other day I got kicked for going too far so I understand what people are talking about. Redirecting them to the image first though could stop many people raging over their temp ban

kycrafft July 22, 2015 at 3:07 AM UTC

I think that killfarming is the heart of Quintus. When people see Quintus, they instantly think killfarming. Is this was removed, there would be a lot of unhappy people. That said though, people do go too far in so this diagram could be very useful. If someone does go too far, I think that they should be referred to the diagram first though as not everyone visits the forums. If they kept doing after seeing the image then that is obviously a temp ban. The other day I got kicked for going too far so I understand what people are talking about. Redirecting them to the image first though could stop many people raging over their temp ban
I remember the McZone and old Avicus Quintus in it's glory. It used to be about trying to get a penta break, the only map where you could get 5 monuments. It was a challenging to get all, but well worth it to pull off. Now it's just shifted to camping or trying not to get camped. IMO the killfarming ruins the map and I'd like to see it reduced at least. Quintus is a great map and it doesn't deserve to be only known only for killfarming. Seriously, every time I see the rot cycling to Quintus the chat gets flooded with "JOIN CYAN FOR KF JOIN CYAN FOR KF". People don't try to get the monuments any more, it's either about raising your K/D or trying to make it out of spawn alive. The map's even lost it's competitive edge. Some people will tell teammates to not rush so they can keep their killfarming going, thereby placing kills above actually winning the game. Killfarming will always be kind of present in some loose form or other but it's sad to see it have such a dominant influence on the map.

IcyCode July 22, 2015 at 7:07 AM UTC

What about below the pathway, I'm not exactly stopping people from moving out of spawn there.... Also please STOP Editting MCZone maps!

Legoche July 22, 2015 at 8:07 AM UTC

What about below the pathway, I'm not exactly stopping people from moving out of spawn there.... Also please STOP Editting MCZone maps!
If you mean the straight pathway, no. Any red areas are not allowed anywhere underground

Galrandir July 22, 2015 at 9:07 AM UTC

If you mean the straight pathway, no. Any red areas are not allowed anywhere underground
Referring to the redstone, why don't you send the player a message warning them that they are not allowed to kf in that area?

The reason I thought of this is because people, when kfing, seem to focus on kfing, the sign on the redstone will distract them, so instead why don't we just send them a warning in chat?

Wouldn't that solve it? So when the player ignores the message, its obvious that they're spawn killing and they will be punished. 

Feedback on this idea?

DaFrozenBlaze July 22, 2015 at 10:07 AM UTC

Referring to the redstone, why don't you send the player a message warning them that they are not allowed to kf in that area?

The reason I thought of this is because people, when kfing, seem to focus on kfing, the sign on the redstone will distract them, so instead why don't we just send them a warning in chat?

Wouldn't that solve it? So when the player ignores the message, its obvious that they're spawn killing and they will be punished. 

Feedback on this idea?
HOw would that work?

Zintenka July 22, 2015 at 10:07 AM UTC

I remember the McZone and old Avicus Quintus in it's glory. It used to be about trying to get a penta break, the only map where you could get 5 monuments. It was a challenging to get all, but well worth it to pull off. Now it's just shifted to camping or trying not to get camped. IMO the killfarming ruins the map and I'd like to see it reduced at least. Quintus is a great map and it doesn't deserve to be only known only for killfarming. Seriously, every time I see the rot cycling to Quintus the chat gets flooded with "JOIN CYAN FOR KF JOIN CYAN FOR KF". People don't try to get the monuments any more, it's either about raising your K/D or trying to make it out of spawn alive. The map's even lost it's competitive edge. Some people will tell teammates to not rush so they can keep their killfarming going, thereby placing kills above actually winning the game. Killfarming will always be kind of present in some loose form or other but it's sad to see it have such a dominant influence on the map.
*Cries* I miss that too...

With the large skybases... the large player count... the strategies used... *Slumps to the ground in despair*

DaFrozenBlaze July 22, 2015 at 11:07 AM UTC

I rush this map all the time lol.

SnowSX3 July 22, 2015 at 11:07 AM UTC

Everyone will benefit from this. Thanks for the work put in!

steven5703 July 22, 2015 at 5:07 PM UTC

What about below the pathway, I'm not exactly stopping people from moving out of spawn there.... Also please STOP Editting MCZone maps!
I don't see an issue with adding a redstone line.... it's not like it's a big difference, we didn't take away the diamonds, we didn't get rid of some monuments, all we did is make a redstone line that would remove confusion in the future

IcyCode July 22, 2015 at 5:07 PM UTC

I don't see an issue with adding a redstone line.... it's not like it's a big difference, we didn't take away the diamonds, we didn't get rid of some monuments, all we did is make a redstone line that would remove confusion in the future
It's extremely ugly and doesn't fit at all, the signs also look a bit odd

steven5703 July 22, 2015 at 5:07 PM UTC

It's extremely ugly and doesn't fit at all, the signs also look a bit odd
Tbh most mczone map's aren't the best aesthetic wise

IcyCode July 22, 2015 at 6:07 PM UTC

Tbh most mczone map's aren't the best aesthetic wise
But they are the most played and most popular, because of their game play

goldenwalrus909 July 22, 2015 at 6:07 PM UTC

I love how kill farming on Quintus is so close to spawn killing, we have to have diagrams of where exactly you can kill a player :I

BoldAndBrash July 22, 2015 at 6:07 PM UTC

But they are the most played and most popular, because of their game play
"It's extremely ugly and doesn't fit at all, the signs also look a bit odd"

"
But they are the most played and most popular, because of their gameplay"

Are you debating over aesthetics or gameplay?

steven5703 July 22, 2015 at 6:07 PM UTC

But they are the most played and most popular, because of their game play
I know... I'm saying that a little redstone line shouldn't effect something that isn't aesthetically pleasing to begin with.

Lucifist July 22, 2015 at 7:07 PM UTC

I don't know why the fuck I'm on the forums but, why not just place signs on the boundaries its self and make it not breakable in the YML.

steven5703 July 22, 2015 at 7:07 PM UTC

I don't know why the fuck I'm on the forums but, why not just place signs on the boundaries its self and make it not breakable in the YML.
That's exactly what we did. Although the region might need some tinkering, because you can update the sign and it will break...

Emmaye July 22, 2015 at 8:07 PM UTC

Not legal to killfarm here, I've gotten in trouble multiple times.

BoldAndBrash July 22, 2015 at 9:07 PM UTC

Not legal to killfarm here, I've gotten in trouble multiple times.
Whoever said that is wrong. The kill farm just has to be like a tiny hole where the player gets to choose to fight you. Just don't make a massive ditch. :)

Emmaye July 22, 2015 at 9:07 PM UTC

Whoever said that is wrong. The kill farm just has to be like a tiny hole where the player gets to choose to fight you. Just don't make a massive ditch. :)
It's actually really unfair, it is worse than you think it is to an extent where it shouldn't be allowed.

badgg July 22, 2015 at 9:07 PM UTC

W0w

BoldAndBrash July 22, 2015 at 9:07 PM UTC

It's actually really unfair, it is worse than you think it is to an extent where it shouldn't be allowed.
In that case, they'll hopefully illegalize it.

badgg July 22, 2015 at 10:07 PM UTC

W0w
IIRV, this was not the correct image from X years ago.

piratewithgun July 22, 2015 at 10:07 PM UTC

Mods can't assume that people check the forums. Unless this was in the avicus rules then you can't use it as an excuse to ban people, especially without warning them!

Quintus was made for kill farming. Rip kf

Iron July 22, 2015 at 11:07 PM UTC

Mods can't assume that people check the forums. Unless this was in the avicus rules then you can't use it as an excuse to ban people, especially without warning them!

Quintus was made for kill farming. Rip kf
It was not made for kill farming. It was made for Nebula.

BoldAndBrash July 22, 2015 at 11:07 PM UTC

Mods can't assume that people check the forums. Unless this was in the avicus rules then you can't use it as an excuse to ban people, especially without warning them!

Quintus was made for kill farming. Rip kf
No, it wasn't actually. I remember back in MCZone and early Avicus, all people did was try to get a penta monument break. The diagram and the red stone lies are lifesavers.

JJTheGuy July 23, 2015 at 1:07 AM UTC

1. Not everyone on Avi checks the fourms, or has ever ever been on the fourms... You're just gunna ban someone who has no idea about this map?
2. Since when is killing in the little crossroad thingy illegal? Was legal a few months ago... That's where most people do the fighting. 
3. People getting insta temp-banned for stepping one foot into the enemy spawn? HA. That's funny. And completely <removed> too. Ever heard of something called:

An accident?

Sad thing is that this happens alot... If you look, mods will sometimes wait right about a killfarm for someone to step into the enemy spawn or hit someone in the illegal areas, and they get temp-banned. Even if it's an accident!

4. Now, what happens if someone comes from behind and knocks you into the illegal area, and guys start hitting uou? Do you stand there and die? Then get temp banned because a mod didn't see what happened, then when you appeal for your 3 day ban, it gets denied because it's so short? Yeah, instant temp banning is a great idea.


Staff Edit: Don't use the word retarded in that way.


BoldAndBrash July 23, 2015 at 1:07 AM UTC

1. Not everyone on Avi checks the fourms, or has ever ever been on the fourms... You're just gunna ban someone who has no idea about this map?
2. Since when is killing in the little crossroad thingy illegal? Was legal a few months ago... That's where most people do the fighting. 
3. People getting insta temp-banned for stepping one foot into the enemy spawn? HA. That's funny. And completely <removed> too. Ever heard of something called:

An accident?

Sad thing is that this happens alot... If you look, mods will sometimes wait right about a killfarm for someone to step into the enemy spawn or hit someone in the illegal areas, and they get temp-banned. Even if it's an accident!

4. Now, what happens if someone comes from behind and knocks you into the illegal area, and guys start hitting uou? Do you stand there and die? Then get temp banned because a mod didn't see what happened, then when you appeal for your 3 day ban, it gets denied because it's so short? Yeah, instant temp banning is a great idea.


Staff Edit: Don't use the word retarded in that way.

1. Not everyone on Avi checks the fourms, or has ever ever been on the fourms... You're just gunna ban someone who has no idea about this map?

Who says we were doing that? Stop assuming things.

3. People getting insta temp-banned for stepping one foot into the enemy spawn? HA. That's funny. And completely <removed> too. Ever heard of something called:

Again, who says we are/were doing that?

4. Now, what happens if someone comes from behind and knocks you into the illegal area, and guys start hitting uou? Do you stand there and die? Then get temp banned because a mod didn't see what happened, then when you appeal for your 3 day ban, it gets denied because it's so short? Yeah, instant temp banning is a great idea.

You are allowed to fight back. If an enemy knocks you in, kill him. If more people attack you, try to get out of the illegal area and kill the enemies. If they are attacking you and you can't escape, you are allowed to kill them since they attacked you.




JJTheGuy July 23, 2015 at 3:07 AM UTC

1. Not everyone on Avi checks the fourms, or has ever ever been on the fourms... You're just gunna ban someone who has no idea about this map?

Who says we were doing that? Stop assuming things.

3. People getting insta temp-banned for stepping one foot into the enemy spawn? HA. That's funny. And completely <removed> too. Ever heard of something called:

Again, who says we are/were doing that?

4. Now, what happens if someone comes from behind and knocks you into the illegal area, and guys start hitting uou? Do you stand there and die? Then get temp banned because a mod didn't see what happened, then when you appeal for your 3 day ban, it gets denied because it's so short? Yeah, instant temp banning is a great idea.

You are allowed to fight back. If an enemy knocks you in, kill him. If more people attack you, try to get out of the illegal area and kill the enemies. If they are attacking you and you can't escape, you are allowed to kill them since they attacked you.



I'm not assuming anything. I've been around for a long time bud. I've seen alot of things. I even helped and tried to convince staff to ban my brother. I'm not on any side except my own.

Legoche July 23, 2015 at 8:07 AM UTC

I'm not assuming anything. I've been around for a long time bud. I've seen alot of things. I even helped and tried to convince staff to ban my brother. I'm not on any side except my own.
They are allowed IN the red areas, but not to hit players.

piratewithgun July 23, 2015 at 11:07 AM UTC

what if a player is rushing through and trying to make it to the enemys iron farm but is being hit while passing through the red area. can they fight back or??

DaFrozenBlaze July 23, 2015 at 11:07 AM UTC

what if a player is rushing through and trying to make it to the enemys iron farm but is being hit while passing through the red area. can they fight back or??
why would a rusher fight back in front of spawn..

BoldAndBrash July 23, 2015 at 1:07 PM UTC

what if a player is rushing through and trying to make it to the enemys iron farm but is being hit while passing through the red area. can they fight back or??
It depends. If the enemy has hit you, it means they're aware of their surroundings so go ahead. But I recommend just trying to block spam or bridge against the outside wall.

piratewithgun July 23, 2015 at 1:07 PM UTC

It depends. If the enemy has hit you, it means they're aware of their surroundings so go ahead. But I recommend just trying to block spam or bridge against the outside wall.
that seems fair enough... because the definition of spawnkilling according to avicus is killing a player after they have spawned before they have had a chance to acknowledge their surroundings

piratewithgun July 23, 2015 at 1:07 PM UTC

They are allowed IN the red areas, but not to hit players.
thats different to what snoozin is saying....

BoldAndBrash July 23, 2015 at 2:07 PM UTC

that seems fair enough... because the definition of spawnkilling according to avicus is killing a player after they have spawned before they have had a chance to acknowledge their surroundings
Or killing a player right as he leaves spawn :P

Burningtaco_224 July 23, 2015 at 8:07 PM UTC

Wait there's a diagram,  i always knew kill-farming was against the rules but i didn't know that there was a diagram

BoldAndBrash July 23, 2015 at 9:07 PM UTC

Wait there's a diagram,  i always knew kill-farming was against the rules but i didn't know that there was a diagram
Kill farming is allowed. It's just in some places it's illegal like directly in front of spawn.

Sevoo July 23, 2015 at 9:07 PM UTC

What if you're in the red area and YOU are getting hit, can you kill the player that is hitting you?

Chief_Hacks July 23, 2015 at 9:07 PM UTC

What if you're in the red area and YOU are getting hit, can you kill the player that is hitting you?
Read the #4 Response from this reply

piratewithgun July 25, 2015 at 10:07 AM UTC

Or killing a player right as he leaves spawn :P
Hehe xD

TheFatPandaBear July 29, 2015 at 12:07 AM UTC

Question what if people hit you first?

piratewithgun July 29, 2015 at 8:07 AM UTC

Question what if people hit you first?
Omg read the discussion!

BourbonBonobo July 29, 2015 at 6:07 PM UTC

A long time ago I posted something about this.. Thanks for following it up Legoche!

BoldAndBrash July 29, 2015 at 6:07 PM UTC

A long time ago I posted something about this.. Thanks for following it up Legoche!
DoctaPop also posted it more than 1 year ago on a thread I made. I was running through my old posts and decided to post Docta's diagram into staff chat, and then we needed to tweak a little and voila! :p

Kammeh July 29, 2015 at 6:07 PM UTC

I don't think you can be excused from a punishment at all if you were literally inside the spawn or within the little area before the paths split. It doesn't need an official explanation for anyone at all to understand that those regions are definitely off limits. If you know about the spawn killing rule (which you have the responsibility of finding out) you should not even have to question if that is not saw killing. Anywhere a little after those boundaries is a little harder to decide on, but in spawn and before the paths split, there should not be any doubt that it counts as spawnkilling. 
Sorry if I sounded rude, that was not my intention :p

PokerFace July 30, 2015 at 9:07 AM UTC

I think that the kill farming boundaries should be removed except for the spawn circle due to the iron mine portals.

Paperwite July 30, 2015 at 8:07 PM UTC

All this talk wants me to be back on advices with ma friends and I can't cause I'm banned and I don't know what for :(

BoldAndBrash July 30, 2015 at 8:07 PM UTC

All this talk wants me to be back on advices with ma friends and I can't cause I'm banned and I don't know what for :(
You were banned for excessive infractions

Paperwite July 30, 2015 at 8:07 PM UTC

Oh. But they never told me what I was doing wrong so what am I supposed to do?

Upsoar July 31, 2015 at 1:07 AM UTC

Oh. But they never told me what I was doing wrong so what am I supposed to do?
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