This is becoming ridiculous....
by
JoeVC
January 1, 2016 at 4:01 PM UTC
Okay so recently i have noticed a few things going wrong with Avicus.....
1) They've added back the old maps, which is all well and good because they give some variety, but in reality they should be placed in the Throwback server, but instead they are in the main stream lobbies, which i totally dis-agree with because i hate the first gen maps and when i go on DTM01 or 02 i want to play the up to date maps.
2) Out of the 7 Nebula servers, 3 of them are offline, 2 of which are Throwback and Mix01, which are normally the busiest of all lobbies, can someone explain to me why they are offline?
3) Lag... Time and again we talk about lag, but i cant bridge without block lag and then dying, i try and run about every 5-7 blocks i get slingshotted back, Sometimes i will engage in combat and the player will literally freeze, and still be hitting me and i die. Can we sort the lag out?
Other than that the servers fine and sorry to be a pain, but i couldn't find anything on the forums about the issues and it's been bugging me lately.
PLEASE COMMENT IF YOU HAVE ANY ISSUES OR IF I HAVE MISSED ANYTHING OUT.
Nametag glitch, when random nametags of players run with you and you cant even place blocks normally or quickly anymore, most especially when bridging or blocking in at the monuments
Hotbar glitch, idk if anybody else has it but whenever i try to eat my golden apple or food, my hotbar scrolls into another slot, this happens alot to me, most especially during midfight or when im low on hearts and even random players kill me
Yes the blocklag has been a problem for awhile, but the devs are working on it, they aware of it lol it hasn't been fixed yet so it must mean it's difficult to fix.
The server is too small to get any great devs to come and work their magic, so we gotta just hope that kylo, javi, pav (?) And the new alm can get it done as soon as they can, but it's obviously not an easy job, if it was, it'd be fixed by now XD
The biggest problem on the Avicus Network is that the staff believe every thing is right
When i was staff this was 100% not the case and it still isn't Please don't state something is true when it's not.
On topic: Honestly i would just love for some in detail what's being worked on right now what will be worked on next. Presuming the dev team is organised (which it should be) They should have no trouble providing us information about plans in the future and settings priorities.
. Don't avoid fixing the main stream problems by adding crates and what not. I think most of us here can agree , just spend some time fixing the main problems that hold Avicus back , we don't need nor want anymore gizmos.
When i was staff this was 100% not the case and it still isn't Please don't state something is true when it's not.
On topic: Honestly i would just love for some in detail what's being worked on right now what will be worked on next. Presuming the dev team is organised (which it should be) They should have no trouble providing us information about plans in the future and settings priorities.
. Don't avoid fixing the main stream problems by adding crates and what not. I think most of us here can agree , just spend some time fixing the main problems that hold Avicus back , we don't need nor want anymore gizmos.
Yeah i've seen it. All i want is a more in-detail thread stating what they are working on ; What they will work on ; what their priorities are , they should have that planned out , and we should have the rights to know.
https://avicus.net/revisions You can see there all bug fixes are small. They just need to address the big problems. At least show us that they are going to work on them and that they acknowledge them. As i said before we don't need anymore gizmos.
Yeah i've seen it. All i want is a more in-detail thread stating what they are working on ; What they will work on ; what their priorities are , they should have that planned out , and we should have the rights to know.
https://avicus.net/revisions You can see there all bug fixes are small. They just need to address the big problems. At least show us that they are going to work on them and that they acknowledge them. As i said before we don't need anymore gizmos.
Yeah should probably add development news on the monthly updates.
Nametag glitch, when random nametags of players run with you and you cant even place blocks normally or quickly anymore, most especially when bridging or blocking in at the monuments
Hotbar glitch, idk if anybody else has it but whenever i try to eat my golden apple or food, my hotbar scrolls into another slot, this happens alot to me, most especially during midfight or when im low on hearts and even random players kill me
I thought no one else had that hotbar glitch. Happens to me all the time, and kills me most of the times because someone is trying to kill me and they are runnimg behind me.
Theres not really any point making these kinda threads atm. The devs know what's wrong and I guess they're tryna fix them. This is like the 3rd post I've seen recently saying 'fix this, fix that' why say it now when you could've pointed out the problems when the update first came...not weeks after the problems have been established?
Theres not really any point making these kinda threads atm. The devs know what's wrong and I guess they're tryna fix them. This is like the 3rd post I've seen recently saying 'fix this, fix that' why say it now when you could've pointed out the problems when the update first came...not weeks after the problems have been established?
if you read it you would notice i said that i havent found any similar posts, and that i didnt mean to be a pain but its becoming unberable
Nametag glitch, when random nametags of players run with you and you cant even place blocks normally or quickly anymore, most especially when bridging or blocking in at the monuments
Hotbar glitch, idk if anybody else has it but whenever i try to eat my golden apple or food, my hotbar scrolls into another slot, this happens alot to me, most especially during midfight or when im low on hearts and even random players kill me
It's actually not a glitch, it's how our current anti cheat plugin detects kill aura.
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