Avicus Archive

TNT maps by ballzi July 11, 2014 at 1:07 AM UTC

Why can't there be TNT maps where you make TNT cannons and spread cannons.

Yum_FriedChicken July 11, 2014 at 1:07 AM UTC

The lag level would be over 4000.

ballzi July 11, 2014 at 1:07 AM UTC

The lag level would be over 4000.
Over 9000*

Yum_FriedChicken July 11, 2014 at 1:07 AM UTC

Over 9000*
No that would make it crash.
Let's keep it at 4000. :D

ballzi July 11, 2014 at 2:07 AM UTC

No that would make it crash.
Let's keep it at 4000. :D
:3

Lieutenantpants July 11, 2014 at 4:07 AM UTC

The issue isn't so much with lag. Granted, an upgraded host would be a great thing to have, but the issue that's come up in the past is that it doesn't fit the Avicus style of gameplay and the amount of teamgriefing would be pretty high. With the new addition of a big batch of Juniors to the staff team though, adding a TNT server might not be so bad, as it would bring in a lot of new players and there would probably be at least one staff member on at all times. There would need to be several maps made specifically for the TNT server, however, and how it would work would need to be decided (as in an objective system).

ayy July 11, 2014 at 12:07 PM UTC

There aren't enough mods to deal with team griefers.

The_Detonator_ July 11, 2014 at 12:07 PM UTC

We do have maps that incorporate TNT that have been tested and work well, but we are not sure whether we are ready to introduce them to the public domain.

ballzi July 11, 2014 at 8:07 PM UTC

We do have maps that incorporate TNT that have been tested and work well, but we are not sure whether we are ready to introduce them to the public domain.
kk can we test?

ViceTechnicolour July 11, 2014 at 10:07 PM UTC

kk can we test?
If you wish to test maps, you gotta wait until map events come out.