Avicus Archive

Extinction (TDM gamemode) by MerlinMaster August 19, 2014 at 4:08 AM UTC

First, this is a Team Death Match suggestion. 
I was thinking, what if there was a TDM that wasn't just to see how many kills you can get.
Maybe make it to where you kill people and they are on your team? 
Have you ever played Sharks and Minos in elementary school?
Well, if you haven't:
1. Have players stand on one end of the room
2. Have 1 tagger
3. Have the payers run across the room and try not to get tagged
4. And keep going until there is 0 minos left
Avicus Version:
1. Make it the teams like the walls, to where when the games starts everyone is forced into joining and no one after that can join until the game is over (like the walls)
2. Split the teams as evenly as possible (like the walls)
3. Donors can't choose teams for this
4. Have a good size map
5. Start the game
6. Probably make it last as long as a Nexus game
7. When you kill someone they get transferred to your team
8. End 
How do you win?
The team who has the most players at the end of the round wins.

What do you think?

Phobiaxx August 19, 2014 at 4:08 AM UTC

ums, could you explain it more? I like what I see so far tho

smitdalt August 19, 2014 at 4:08 AM UTC

If we get enough people I'd be willing to make a video demonstrating it xP Sounds cooooool

steven5703 August 19, 2014 at 4:08 AM UTC

If we get enough people I'd be willing to make a video demonstrating it xP Sounds cooooool
Count me in!
<offtopic>
Can you send me your youtube intro? I can't find the video anywhere (or is it custom made?)
</offtopic>

Mooch24 August 19, 2014 at 4:08 AM UTC

Oh yipee! Another chance for some Paint skills :)

Merlin, do you mean something like this?

So, the black boxes with the gray stripes are "safezones." The black line is the border to the map. The red arrows show where the "minnows"  have to go. The blue stick figures are the "sharks." The objective is to run in between the two safezones.


chaibrit1 August 19, 2014 at 5:08 AM UTC

nice drawing^
+1!!

cinammoncroc000 August 19, 2014 at 5:08 AM UTC

Oh yipee! Another chance for some Paint skills :)

Merlin, do you mean something like this?

So, the black boxes with the gray stripes are "safezones." The black line is the border to the map. The red arrows show where the "minnows"  have to go. The blue stick figures are the "sharks." The objective is to run in between the two safezones.

Dayum Mooch can draaaawwwwww!

Anyways, +1 I like this! :D

MerlinMaster August 19, 2014 at 12:08 PM UTC

ums, could you explain it more? I like what I see so far tho
Which part needs to be explained more?

MerlinMaster August 19, 2014 at 10:08 PM UTC

Oh yipee! Another chance for some Paint skills :)

Merlin, do you mean something like this?

So, the black boxes with the gray stripes are "safezones." The black line is the border to the map. The red arrows show where the "minnows"  have to go. The blue stick figures are the "sharks." The objective is to run in between the two safezones.

Mooch, I don't know what that is.

FrostedCupcakez August 19, 2014 at 10:08 PM UTC

Yasss +1

Shoto_ August 19, 2014 at 11:08 PM UTC

So basically trying to have the most players on your team after time is up?

MerlinMaster August 20, 2014 at 1:08 AM UTC

Exactly!

Shoto_ August 20, 2014 at 1:08 AM UTC

Then you got my +1! This sounds fun.

MerlinMaster September 5, 2014 at 10:09 PM UTC

(Bump)
Before you say don't bump old topics, take into consideration that this is a game suggestion that hasn't gotten a yes or no on.

ViceTechnicolour October 3, 2014 at 5:10 PM UTC

1. Make it the teams like the walls, to where when the games starts everyone is forced into joining and no one after that can join until the game is over (like the walls) Unfortunately, can't be done with this current setup for Nebula.
2. Split the teams as evenly as possible (like the walls) We don't have an automatic team splitter feature so it's even. Not possible either.
3. Donors can't choose teams for this Not possible to restrict, has to be coded.
4. Have a good size map Possible.
5. Start the game Possible.
6. Probably make it last as long as a Nexus game Possible.
7. When you kill someone they get transferred to your team Not possible, either. :(
8. End 

(This is answering your map submission, for which can be done in YAML and what can't be done. I recommend making your map DTM for the time being, or a normal TDM with block placing.)