Avicus Archive

Please give me feedback! by PokerFace December 5, 2014 at 10:12 PM UTC

Hello everyone,
I haven't played avicus for a while because I'm grounded but, a map I made has been accepted and I have no idea how it plays. Can you guys tell me how it plays because I haven't able to experience it personally. I will provide info about the map so you know what map I'm talking about.
Map Name: Cetacea
Player Limit: 40 players
Teams: Blue whales vs. Orca Whales (Blue vs. Black)
Monuments: 6 on each side
Picture: http://imgur.com/a/2BuWj

Thank you guys! Some information I would like is how long does it take to get the 1st monument, how long does a match usually last, spawnkilling? Too hard/easy to get monument, Any errors in the map, etc.

I am not looking for feedback on how the map looks. Just how the gameplay is now.

Thanks!
-PokerFace_Legend

Whale__Warrior December 5, 2014 at 10:12 PM UTC

l love the team names!!!

PokerFace December 5, 2014 at 10:12 PM UTC

l love the team names!!!
Thanks! I was looking for feedback on how the gameplay is now.

resepignev December 5, 2014 at 10:12 PM UTC

Well try to ask a mapdev via the map district thread and NOT skype. I think they already tested it and they can tell you more...

PokerFace December 5, 2014 at 10:12 PM UTC

Well try to ask a mapdev via the map district thread and NOT skype. I think they already tested it and they can tell you more...
Um.. I mean like you guys(the players) I just want to know how it is when you play the map. The map was already accepted.

JKawesome December 5, 2014 at 10:12 PM UTC

It isn't in the rotations.

resepignev December 5, 2014 at 10:12 PM UTC

Um.. I mean like you guys(the players) I just want to know how it is when you play the map. The map was already accepted.
If a map gets accepted, then the mapdevs will test it and if the map is good enough for the rotations it will be added into them....
And how do we know how it is when you play it?

Pavlo December 6, 2014 at 1:12 AM UTC

It hasn't been tested with actual players yet I think...

JKawesome December 6, 2014 at 4:12 AM UTC

We just tested it in the mapdev server. It has pretty good gameplay overall, but the killfarm potential is greater than Quintus. Though, it is a bit flat in my opinion, but still pretty decent gameplay.

Emmaye December 6, 2014 at 4:12 AM UTC

We just tested it in the mapdev server. It has pretty good gameplay overall, but the killfarm potential is greater than Quintus. Though, it is a bit flat in my opinion, but still pretty decent gameplay.
I want to see this map! Sounds like a good map for XP

Hoppytoad December 6, 2014 at 4:12 AM UTC

me too

Flebula December 6, 2014 at 8:12 AM UTC

Haven't played it yet, but "Accepted" means the Map Devs will test it, not put it into the rotations.

TheTNTPotato December 6, 2014 at 2:12 PM UTC

"Shown is 1 of the 12 monuments placed across the map."
"
12 monuments"
wat. I actually feel that due to how close each monument is to each other, games could end rather quickly. At the same time, because of the amount of monuments there are, that could even it out a bit. Even so, that's a lot of objective farming I see there. x3

Tl;dr, gameplay might be better with only 4 monuments on each side. I'm honestly not sure. :P

EDIT: OH, it was already accepted. Well, I guess we'll just await feedback then, since I've never played the map before. x3

PokerFace December 6, 2014 at 7:12 PM UTC

It isn't in the rotations.
LOL. I thought it was in the rotations. According to the Map District, it said it was accepted. I thought this meant it was put into rotations.

c4ooo December 25, 2014 at 3:12 AM UTC

Looks great, i want it added.

Pavlo December 25, 2014 at 4:12 AM UTC

I want to see this map! Sounds like a good map for XP
always on the lookout for new killfarm maps xD