Avicus Archive

[Suggestion] The stalemate rot by Legoche July 13, 2015 at 3:07 PM UTC

Basically, make a rotation with maps that take forever, for example:

Quintus
Luar
Dust Devils
Frostbite
Clay Wars
Senex 1
Senex 2

Cynthesis July 13, 2015 at 3:07 PM UTC

I like the idea, but I think if we do so, we should implement a time limit on each one (Probably from about 45-60 minutes). If nobody wins within the time limit, everyone automatically receives x amount of credits.

Ingigo July 13, 2015 at 4:07 PM UTC

My life would be on this Rotation :P
+69

Lucifist July 13, 2015 at 4:07 PM UTC

I like the idea, but I think if we do so, we should implement a time limit on each one (Probably from about 45-60 minutes). If nobody wins within the time limit, everyone automatically receives x amount of credits.
Yeah! Similar to the way the tourney maps function. So, let's say there are 2 monuments on each team, Red team breaks a monument and Blue doesn't. When the timer finishes, Red team will win the game. And if it's a draw, then it's just a draw. I Hope that was easy to understand!

Mehrp July 13, 2015 at 4:07 PM UTC

+500 (Hours taken for rot to complete)

DarthRaysty July 13, 2015 at 4:07 PM UTC

I like quintus because it's fun and long so I disagree with quintus being in here but I'm ikay with the other maps if this becomes a thing

piratewithgun July 13, 2015 at 4:07 PM UTC

omg yes!

OriginaI July 13, 2015 at 8:07 PM UTC

+111111111111

PokerFace July 14, 2015 at 12:07 AM UTC

Quintus and Frostbite go kind of fast.

hasl July 14, 2015 at 6:07 AM UTC

Yes yes yes yes yes yes please. It'd be awesome to build a defence on or a 10 wide skybridge :D

dilpickel July 14, 2015 at 6:07 AM UTC

If this were to happen map dev's shouldn't be able to end maps on this rot so the games can got tell a winner is made. But if the timer idea is added then nvm :P.

Doppelganger_ July 14, 2015 at 6:07 AM UTC

The killfarm rot.

Iron July 14, 2015 at 7:07 AM UTC

Senex 1 is always fun to play the matches always last above 40 min