For upcomming tournament
by
Robin_DD_J
August 29, 2015 at 10:08 PM UTC
As many of you know, today a lot of people aren't legit. Some use a certain client others use macros. While playing scrims from time to time, there is usually one or two callouts on a player, basically they think someone hack on the opponents team. I belive it would be good if people could request a staff member which is very experienced with clients and minecraft modifications to screenshare people after games in the tournament. Basically, once the game is over a referee will ask, "would you like us to screenshare anyone?" If we respond no, nothing will be done, if we respond yes, and tell the referee the IGN of this person, that person may not leave the server without getting his team DQed. Once the staff have screenshared him and been thorugh his minecraft folders, and give him permission to leave, he may do so. If staff finds anything, his team will get DQed.
Program used purely to screenshare, but it doesn't show IPs. It is much more safer than using Skype where if a player gets disqualified, atleast the tournament staff member is safer.
Program used purely to screenshare, but it doesn't show IPs. It is much more safer than using Skype where if a player gets disqualified, atleast the tournament staff member is safer.
This should be done on join.me. The only thing is, no one on the current staff team would be able to find a ghost client, I guarantee that. They need to get someone to teach the staff how to screenshare. However, not a lot of people would be knowledgeable in this subject. I can think of only a couple of people who could find a ghost client, and I can think of ihze, DGB and myself off of the top of my head.
I would be happy if this was implemented only if the whole team weren't DQed if someone was caught, he was only permanently banned and the match was replayed. It is not fair for the whole team to be punished for one person who they didn't know was hacking. The whole team should only be DQed if the player refuses or if the player logs off.
This should be done on join.me. The only thing is, no one on the current staff team would be able to find a ghost client, I guarantee that. They need to get someone to teach the staff how to screenshare. However, not a lot of people would be knowledgeable in this subject. I can think of only a couple of people who could find a ghost client, and I can think of ihze, DGB and myself off of the top of my head.
I would be happy if this was implemented only if the whole team weren't DQed if someone was caught, he was only permanently banned and the match was replayed. It is not fair for the whole team to be punished for one person who they didn't know was hacking. The whole team should only be DQed if the player refuses or if the player logs off.
Having someone teach some staff members to screen share would be helpful. Also, the whole team should be DQed if something is found. The match shouldn't be replayed and the player banned.
Program used purely to screenshare, but it doesn't show IPs. It is much more safer than using Skype where if a player gets disqualified, atleast the tournament staff member is safer.
This should be done on join.me. The only thing is, no one on the current staff team would be able to find a ghost client, I guarantee that. They need to get someone to teach the staff how to screenshare. However, not a lot of people would be knowledgeable in this subject. I can think of only a couple of people who could find a ghost client, and I can think of ihze, DGB and myself off of the top of my head.
I would be happy if this was implemented only if the whole team weren't DQed if someone was caught, he was only permanently banned and the match was replayed. It is not fair for the whole team to be punished for one person who they didn't know was hacking. The whole team should only be DQed if the player refuses or if the player logs off.
I screenshare players all the time on kohi, so I know how to utilize the ss session to locate clients and/or illegal modifications. Training the tournament staff in that area would also be on the to-do list.
I screenshare players all the time on kohi, so I know how to utilize the ss session to locate clients and/or illegal modifications. Training the tournament staff in that area would also be on the to-do list.
For those of you who don't really understand screen sharing involves, single player commands checking, checking any external macros, via USB or SSD, checking any mouse driver for macros and steer mouse for mac users, looking inside any "recognised mod's" e.g: togglesneak to check there is no client hidden in there, checking recycle bin etc. It isn't just looking at their minecraft ingame and looking for a client's GUI.
IMO this would be brilliant and i would love for it to happen, however i think this should be done before a tourney and only have the player DQ'ed as it's not the teams fault if one player is cheating without the rest of the members knowledge.
Having someone teach some staff members to screen share would be helpful. Also, the whole team should be DQed if something is found. The match shouldn't be replayed and the player banned.
Ok. What if i decided to join berzerk in the tourney, and then be a troll and hack? You're saying that you wouldn't mind your whole team getting dq'd? Anyone can hack, even the least suspected people...
Ok. What if i decided to join berzerk in the tourney, and then be a troll and hack? You're saying that you wouldn't mind your whole team getting dq'd? Anyone can hack, even the least suspected people...
That's why you make sure teammates don't hack. "You wins as a team, you lose as a team." One teammate hacks the rest goes down as well, makes the people that have some common sense read the rules and not hack.
That's why you make sure teammates don't hack. "You wins as a team, you lose as a team." One teammate hacks the rest goes down as well, makes the people that have some common sense read the rules and not hack.
That's why you make sure teammates don't hack. "You wins as a team, you lose as a team." One teammate hacks the rest goes down as well, makes the people that have some common sense read the rules and not hack.
I agree, but i don't see how you can make sure someone isn't hacking. Sure, you can screenshare them, but to absolutely make sure, you'd have to do it everyday surely? What team has time to do that?
I agree, but i don't see how you can make sure someone isn't hacking. Sure, you can screenshare them, but to absolutely make sure, you'd have to do it everyday surely? What team has time to do that?
Trust. If you can't trust your teammates, they shouldn't be on your team.
Ok. What if i decided to join berzerk in the tourney, and then be a troll and hack? You're saying that you wouldn't mind your whole team getting dq'd? Anyone can hack, even the least suspected people...
Bad Company would have one the tournament if it wasn't for 1 person hacking. We were pissed because it wasn't all of our fault, but its the only way to stop people hacking.
Bad Company would have one the tournament if it wasn't for 1 person hacking. We were pissed because it wasn't all of our fault, but its the only way to stop people hacking.
I agree but what if he has to go right after the match, and it is very important
Then get a player who don't need to leave after. If you accept to play in the tournament, and this suggestion gets confirmed you should be ready to put down extra time.
Then get a player who don't need to leave after. If you accept to play in the tournament, and this suggestion gets confirmed you should be ready to put down extra time.
but what if your team has 8 players but you can come on for 30 minutesbefore you have to go. You play for that 30 minutes and you are about to go when your team wins. The other team accuse you of hacking and your parents switch your wifi off at the wall.
Then get a player who don't need to leave after. If you accept to play in the tournament, and this suggestion gets confirmed you should be ready to put down extra time.
Robin, it's a minecraft tournament, you can never really guarantee what will happen, parents can swich internet off, you can be ddosed, your minecraft can crash, your internet can crash, your computer can crash, something important might come up. Like dude come on.
i have hacked clients galore in my folders but i don't use them on avicus. is this going to get me banned????????
Same here.
Anyway... my computer is a shared computer, my parents use it, so theres some pretty private files there. I also clear my recycle bin regularly because it will lag and fill my storage if there is a lot of files. Seems like an invasion of privacy to me. There's just too many flaws
I feel like this would be abused a lot and teams would be DQ'd rather regularly for players disconnecting. Also it makes ddosing op, instead of ddosing a whole team to get a no show just ddos a single player and accuse him of hacks. Tournament staff should be competent enough to detect hacks without this.
I instead reccomend all refs, officials and advisors record their perspectives of the match, if a team believes a player hacks they can inform the tourney staff and have the footage reviewed.
This shouldn't be a mandatory thing, it should be done when a player is accused of hacking or a staff members suspects them, not to every random person.
I wouldn't want my computer shared for reasons. I am very secretive that my team doesn't know my name nor my voice(That mic is so bad) I have security issues with this sorry
It would kinda take a bit of time, and yeah, privacy issues.
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