Avicus Archive

The community removal | #4 by Tazz November 8, 2015 at 5:11 PM UTC

Hello,
I am going to be taking over the community removals seeing as Robin who was doing these stepped down. 

In our recent Map development meeting have we been discussing a lot of things. And one the things we'd like to introduce is something we call "The community removal". We're doing this to get the community's feedback on maps, if they would like to keep the maps or not.
This thread will be rebooted every week with 4 new maps!

--------

Last week's results are following:
Unix: Keep
Rendezvous Redux: Keep
Dragon Valley: Remove
Infernus: Keep (edit)

--------

So, how does this little thing work?

Every week on this thread you will see 4 maps. These maps are being discussed if we should keep or not. Under me you will right now see four different maps. We, Map Developers would like you to share your thought of this map. Do you want this map to stay, or get removed? When you give your opinion on the map, please do motivate why you think like you do. Maybe we wont have to remove the map and instead make a certain change to it instead! And remember to always put the tag "keep, edit or remove", otherwise we Map developers may not understand your point and we get confused if you want to keep it or not.

The following 4 maps that will either be removed/stay:

Sector Six:


Crescent Subtle:


Verdon Fortress:

Clearmont:



--------

This is when you can make a change, please motivate why you think like you do. Hopefully this will improve and create a better avicus experience.

Regards

The Map Devs

BoldAndBrash November 8, 2015 at 5:11 PM UTC

1) Edit or remove. In my opinion, it lasts waaay too long and can be a stalemate. The gameplay is also pretty bland.

2) Keep. Awesome gameplay and one of the few maps with TNT.

3) Haven't really played it too much, but it isn't that unique.

4) Keep. Awesome gameplay and loved by many players.

zero9178 November 8, 2015 at 5:11 PM UTC

remove
keep
remove
keep

Legoche November 8, 2015 at 5:11 PM UTC

Remove
Remove
Remove
Remove

Subscriptor November 8, 2015 at 5:11 PM UTC

Sector six: Can i make a ctw edit to that possibly? KEEP

Crescent: More TNT, it's a good map, just put more TNT. KEEP

Verdon Fortress: Bad map, I dislike it.. Or make a drastic edit, but i dont believe it will work out. REMOVE

Clearmont: Remove some water in the middle, and make void between 2 sides so you cant just simply put a boat and get the monument. For now, without the edit, REMOVE

AstroPizza November 8, 2015 at 6:11 PM UTC

Keep
Remove
Remove
Keep

Indicado November 8, 2015 at 7:11 PM UTC

Keep
Remove
Remove
Keep/edit

Ingigo November 8, 2015 at 10:11 PM UTC

Remove 
Keep
Remove
Keep

fazer153 November 9, 2015 at 9:11 PM UTC

Keep
Remove
Remove
Idk
Too lazy to reason why

Coco_stag November 9, 2015 at 9:11 PM UTC

Sector six: Keep

Crescent: Ugh, I guess Keep

Verdon Fortress: Bad gameplay remove

Clearmont: Keep

GuyNamedRiley November 9, 2015 at 9:11 PM UTC

Sector Six: Keep, I like the aesthetics

Crescent: Remove, if no one notices you its an easy rush.

Verdon Fortress: Remove, OR Put the monuments actually inside the fortress or behind it.

Clearmont: either way.

HugoJ8a November 9, 2015 at 10:11 PM UTC

Keep
Keep
Remove
Remove

DonaldMyTrump November 9, 2015 at 10:11 PM UTC

Keep
Keep
Remove
Remove

dilpickel November 9, 2015 at 11:11 PM UTC

Keep
Remove
rip :(
Remove

vYuri November 9, 2015 at 11:11 PM UTC

Keep
Remove
Remove
Keep 

:D

PieZ November 9, 2015 at 11:11 PM UTC

Remove
Keep
Remove
Remove

xNemoII November 10, 2015 at 12:11 AM UTC

keep 
keep
remove
remove

lgmatias November 10, 2015 at 12:11 AM UTC

Remove
Remove
Remove
Remove

keller183 November 10, 2015 at 4:11 PM UTC

1.keep   2.keep   3.meh never played it   4.keep

Zegita November 10, 2015 at 4:11 PM UTC

Remove
Keep
Remove
Remove

AIDSquirt November 10, 2015 at 4:11 PM UTC

Keep
Keep-One of my favorite maps, plays awesomely
Remove-Monuments are too hard to find, it's usually over in 5 minutes because of the amount of time it takes to run over to another base
I haven't played the other map.

Cyclops November 10, 2015 at 4:11 PM UTC

RemoveRemoveRemoveRemoveRemoveRemoveRemoveRemoveRemoveRemove

Robin_DD_J November 10, 2015 at 4:11 PM UTC

Remove
Remove 
Remove 
Remove

resepignev November 10, 2015 at 5:11 PM UTC

Please explain why you want that the map gets removed or should be kept.

iiDarudePvP November 10, 2015 at 7:11 PM UTC

1 Keep, it is fun
2 I dont like it except for KB 2 swords
3 Meh
4 Fun, Long games. Maybe edit the mons?

Bloodoh November 10, 2015 at 8:11 PM UTC

Sector six: KEEP

Crescent: KEEP

Verdon Fortress: Bad map, NoVoid and EnderPearl is to OP.

Clearmont: KEEP

Fuseh November 10, 2015 at 10:11 PM UTC

Keep
Remove 
Remove
Remove.

DaFrozenBlaze November 12, 2015 at 12:11 PM UTC

Sector Six: Keep
Crescent: Keep
Verdon Fortress: Remove
Clearmont: Remove

JOHN_CENAAAAAAAA November 13, 2015 at 1:11 AM UTC

Please explain why you want that the map gets removed or should be kept.
no

remove
remove
remove
remove

Robin_DD_J November 13, 2015 at 5:11 AM UTC

Please explain why you want that the map gets removed or should be kept.
He really doesnt have to, the main goal with this when I started it was to go over every map

ProfessorUtonium November 13, 2015 at 5:11 AM UTC

He really doesnt have to, the main goal with this when I started it was to go over every map
But it's more beneficial towards the map developers. Specifying what the problem is can help us avoid the problem in the future when either, remaking the map or making a new map.

It gets confusing sometimes when players say "remove" when we don't know why they want it removed.

just my view in this :p

34th November 13, 2015 at 6:11 AM UTC

1: Sector Six: This I think is a good map but takes sometimes a bit long to finish. I reckon this map should be edited 

2: 
Crescent Subtle: To be honest this map isn't that bad, although I would edit in a staircase up to the top. It is a bit frustrating to climb up to the top every time you die.

3: Verdon Fortress: Never really liked this map, but I think it should be gone.

4: Clearmont: This is a good map if you like to play CTH. Good map, keep.



Iron November 13, 2015 at 8:11 AM UTC

Remove
remove
remove
remove

Lokigh November 14, 2015 at 5:11 PM UTC

Keep, keep, remove, keep :-)