Avicus Archive

Fighting in 1.9 ;-; by JCoIe August 19, 2015 at 3:08 PM UTC

In the 15w34a snpashot, Dinnerbone 'improved" attacking with a sword. aka rip pvp in 1.9
Edit: for anyone who doesn't get it, look at the right of the hotbar. Swords now have attack strength. This way if you swing your sword fast and repeatedly, the attack damage will go down alot. So if you want to maximize your attack damage it would be in you best interest to swing slow with the highest damage.

ProfessorUtonium August 19, 2015 at 3:08 PM UTC

...


You're Joking

FrozenSolstice August 19, 2015 at 3:08 PM UTC

Nooooooo!

BoldAndBrash August 19, 2015 at 4:08 PM UTC

Why.

Beyo August 19, 2015 at 4:08 PM UTC

ok.......................................

Emmaye August 19, 2015 at 4:08 PM UTC

No

Subscriptor August 19, 2015 at 4:08 PM UTC

Let's kill this dinnerbone

Glitchaye August 19, 2015 at 4:08 PM UTC

It was actually looking decent.

fuck

zero9178 August 19, 2015 at 4:08 PM UTC

Rest in Bearhugs PVP

DaFrozenBlaze August 19, 2015 at 4:08 PM UTC

Rip Pvp 2k15

JustBudah August 19, 2015 at 4:08 PM UTC

rip potpvp

Myv August 19, 2015 at 4:08 PM UTC

rip

Zintenka August 19, 2015 at 4:08 PM UTC

....

steven5703 August 19, 2015 at 4:08 PM UTC

pvp

Subscriptor August 19, 2015 at 5:08 PM UTC

pvp
sad pvp :(

ImRaging August 19, 2015 at 5:08 PM UTC

fuck





my









life

caleb_gl August 19, 2015 at 5:08 PM UTC

im trying to think critically about this. 


i cant its just so dumb

Zintenka August 19, 2015 at 5:08 PM UTC

Lets not update to 1.9 until we get an update that gets rid of this. We need to update to 1.8 though, this is a must.

goldenwalrus909 August 19, 2015 at 5:08 PM UTC

This might actually be quite interesting if the cooldown and damage multiplier were reduced because of how it'd bring more elements of timing and skill into effect :p

toketrain August 19, 2015 at 5:08 PM UTC

honestly yall need to chil...... for one its just a game, it's not like mojang is now going to take over the world or somethin. but more importantly, this makes pvp about skill. say you have a shield in your off hand and a sword in your main: you attack with the sword, then in the tiny, tiny amount of time it takes for it to cooldown you can block their attacks. minecraft fighting has always been about just spamming the left click button until the person with better ping or better gear wins. now you can have different strategies, and fighting mobs and players will become much more interesting, not just a shitty boring left click fight. now you can actually block attacks well, and get tons of strength from waiting and being more skillful. honestly it seems like you guys are just afraid of getting beat in pvp now that it takes actual skill.

goldenwalrus909 August 19, 2015 at 5:08 PM UTC

honestly yall need to chil...... for one its just a game, it's not like mojang is now going to take over the world or somethin. but more importantly, this makes pvp about skill. say you have a shield in your off hand and a sword in your main: you attack with the sword, then in the tiny, tiny amount of time it takes for it to cooldown you can block their attacks. minecraft fighting has always been about just spamming the left click button until the person with better ping or better gear wins. now you can have different strategies, and fighting mobs and players will become much more interesting, not just a shitty boring left click fight. now you can actually block attacks well, and get tons of strength from waiting and being more skillful. honestly it seems like you guys are just afraid of getting beat in pvp now that it takes actual skill.
This is essentially what I was getting at. Although it would be a bit silly to PVP with the current cooldown simply because of how PVP was originally constructed, if it were reduced, it could lead to some much more interesting fights.

toketrain August 19, 2015 at 5:08 PM UTC

This is essentially what I was getting at. Although it would be a bit silly to PVP with the current cooldown simply because of how PVP was originally constructed, if it were reduced, it could lead to some much more interesting fights.
exactly, thank you

fazer153 August 19, 2015 at 6:08 PM UTC

So pretty much you get a big combo on someone just to deal the same amount of damage the combo'd person does to you in like 1 hit?







I'm having trouble finding a word for how cancerful that is.

Rainstruck August 19, 2015 at 6:08 PM UTC

Why is this a thing?

Vobaseball12 August 19, 2015 at 6:08 PM UTC

This. Is. Bad.

fazer153 August 19, 2015 at 6:08 PM UTC

Man we need to tell them this will kill everything pvpers know xd
I mean i think i am someone who can really easily adapt to changes but this can't be implemented.

Oraporo August 19, 2015 at 6:08 PM UTC

Shit just hit the fan boys... RIP

PieZ August 19, 2015 at 6:08 PM UTC

I am so fucking exciting for this. For those thinking the game wouldn't change...This will make it mole skill orientated and you have to think before you get into matches. Using this will be so exciting in OCN and Avicus competitive play. +1 WOOOOO

AtditC August 19, 2015 at 6:08 PM UTC

If Kylo will ever once update to 1.9, then I will him by myself.

Robin_DD_J August 19, 2015 at 7:08 PM UTC

This is fuckin stupid.

FrozenSolstice August 19, 2015 at 7:08 PM UTC

Hopefully enough people speak up about this so it can be removed.

BmB August 19, 2015 at 8:08 PM UTC

Guys, won't someone just create a server plugin that stops this? Like a plugin that cancels out the attack damage thing. I'm sure it can't be that hard.

toketrain August 19, 2015 at 8:08 PM UTC

i swear to god you guys are so melodramatic........ seriously pls chill out a bit about this... avicus probably won't update for a while if at all so ur precious spam clicking is safe..... also try to realize that this isnt really that bad.

and please, please note that they have literally said multiple times that it's not finished yet, they're planning to balance it out more so it'll probably be good for pvp. just calm down a bit lol

BoldAndBrash August 19, 2015 at 8:08 PM UTC

Guys, won't someone just create a server plugin that stops this? Like a plugin that cancels out the attack damage thing. I'm sure it can't be that hard.
oh my god yes

San_David August 19, 2015 at 8:08 PM UTC

I've come back here for the first time in like two months, just so I could see how freaked out people would be over this. It's pretty hilarious.

In my opinion, I like the feature, but the attack cooldown needs to be reduced by about 25 - 50%. They could also add a gamerule to change the cooldown time as well.

Sevoo August 19, 2015 at 8:08 PM UTC

Rip skilled pvpers the budder nubs will rise. The Golden War fanfic seemed like we would win by a long shot is it was real. Now it seems like they have a chance. Fuck.

toketrain August 19, 2015 at 8:08 PM UTC

I've come back here for the first time in like two months, just so I could see how freaked out people would be over this. It's pretty hilarious.

In my opinion, I like the feature, but the attack cooldown needs to be reduced by about 25 - 50%. They could also add a gamerule to change the cooldown time as well.
same, i haven't been here in months haha
i literally just came to watch people collectively lose their shit, it's hilarious

BoldAndBrash August 19, 2015 at 8:08 PM UTC

Rip skilled pvpers the budder nubs will rise. The Golden War fanfic seemed like we would win by a long shot is it was real. Now it seems like they have a chance. Fuck.
Oh no! Haha xD

Ingigo August 19, 2015 at 9:08 PM UTC

RIP my 16 blocks ;-; Now they will only deal the damage equivalent to 1 or 2 hits ;-;

toketrain August 19, 2015 at 9:08 PM UTC


he makes a really good point. remember all this stuff?

also, people are literally telling him to kill himself on twitter. over a fucking game. are you kidding me?

BmB August 19, 2015 at 9:08 PM UTC

https://avicus.net/forums/977e801d2

SlabSun August 19, 2015 at 10:08 PM UTC

I have already posted my thoughts on the video but I'm posting it here because you guys are panicking way too damn much!

To be honest I am actually looking forward to this as strange as it sounds. Battles would be more endurance of backing off and attacking again, and strafing would be just dodging and confusing to be able to wait to charge up and attack. Much more realistic which I do not mind at all. This would also mean a group of people against one would be more devastating with the full attack, but if you're able to tank it or they make it so each swing takes it up or allows for smaller attacks like stabbing then you can just dodge then attack.

And by tanking it, I mean by using a shield. To addon, this would also mean you have to be aware AF when fighting. Anxiety for the win!

smitdalt August 19, 2015 at 11:08 PM UTC

honestly yall need to chil...... for one its just a game, it's not like mojang is now going to take over the world or somethin. but more importantly, this makes pvp about skill. say you have a shield in your off hand and a sword in your main: you attack with the sword, then in the tiny, tiny amount of time it takes for it to cooldown you can block their attacks. minecraft fighting has always been about just spamming the left click button until the person with better ping or better gear wins. now you can have different strategies, and fighting mobs and players will become much more interesting, not just a shitty boring left click fight. now you can actually block attacks well, and get tons of strength from waiting and being more skillful. honestly it seems like you guys are just afraid of getting beat in pvp now that it takes actual skill.
LOL let's see you jitterclick and have good aim then

@op fuck this update lmao

BoldAndBrash August 19, 2015 at 11:08 PM UTC


he makes a really good point. remember all this stuff?

also, people are literally telling him to kill himself on twitter. over a fucking game. are you kidding me?
PvP was hardly even a thing when sprinting was added and rapid fire bow spamming was removed. I didn't even see that many complaints with enchanting.

I'm hoping Dinnerbone ends up removing this, or as somebody else said, adding a /gamerule to toggle it.

smitdalt August 19, 2015 at 11:08 PM UTC

At least autoclickers and triggerbotters will be rip lmao 

also no more carpal tunnel!!!!

jracer15 August 20, 2015 at 12:08 AM UTC

honestly yall need to chil...... for one its just a game, it's not like mojang is now going to take over the world or somethin. but more importantly, this makes pvp about skill. say you have a shield in your off hand and a sword in your main: you attack with the sword, then in the tiny, tiny amount of time it takes for it to cooldown you can block their attacks. minecraft fighting has always been about just spamming the left click button until the person with better ping or better gear wins. now you can have different strategies, and fighting mobs and players will become much more interesting, not just a shitty boring left click fight. now you can actually block attacks well, and get tons of strength from waiting and being more skillful. honestly it seems like you guys are just afraid of getting beat in pvp now that it takes actual skill.
I have to agree with trib, you guys act like pvp is dead once it happens.  Its almost like a restart button.  Getting to learn new ways I guess.  I've never tried learning tips or practicing to get better at hitting my trackpad so oh well, but I see pvp means a lot to you guys.  By the time you know it you'll be making up some dumb how to's on using the shield or swamping out different arrows

FreeBarry August 20, 2015 at 12:08 AM UTC

same, i haven't been here in months haha
i literally just came to watch people collectively lose their shit, it's hilarious
https://gyazo.com/1d2bba7f529b566a150a97996cdc6263

ID10 August 20, 2015 at 1:08 AM UTC

honestly yall need to chil...... for one its just a game, it's not like mojang is now going to take over the world or somethin. but more importantly, this makes pvp about skill. say you have a shield in your off hand and a sword in your main: you attack with the sword, then in the tiny, tiny amount of time it takes for it to cooldown you can block their attacks. minecraft fighting has always been about just spamming the left click button until the person with better ping or better gear wins. now you can have different strategies, and fighting mobs and players will become much more interesting, not just a shitty boring left click fight. now you can actually block attacks well, and get tons of strength from waiting and being more skillful. honestly it seems like you guys are just afraid of getting beat in pvp now that it takes actual skill.
I have to disagree with you. Minecraft PvP already takes skill, you have to learn how to strafe and aim for the most part. It's not all about "spamming the left click", you can have a click speed of 5 and still be a good player. 

The casual player who just plays on various mini-game servers with friends think this is a cool feature that should be added, but there's a PvP community out there that knows that this will not help PvP, because it doesn't need to be changed, it's perfectly fine the way it is.

Let's say for example you have a full diamond guy with a diamond sword fighting against a full iron guy with a diamond sword. The way it is now I can easily combo a full diamond guy in this situation, but now with this new concept you can't do that, it doesn't take skill, it takes timing, a fight with someone is basically hit trading going back in forth. This is A:Boring, and B:The iron doesn't even have chance, if the hits are being traded and there's a diamond guy against an iron guy, the diamond guy wins without the iron guy even having a chance.

You should also consider thinking about HCF, UHC, MCSG, and a lot of of things like that and think about how this new concept would effect those areas of PvP as well.

Dyspa August 20, 2015 at 1:08 AM UTC

Just deal with it. People will get used to it while the time goes through.
I don't really care at this point.

Glitchaye August 20, 2015 at 2:08 AM UTC

PvP was hardly even a thing when sprinting was added and rapid fire bow spamming was removed. I didn't even see that many complaints with enchanting.

I'm hoping Dinnerbone ends up removing this, or as somebody else said, adding a /gamerule to toggle it.
McPvP existed before beta 1.8 so obviously there was a concrete pvp community, and I can tell that they mightve been mad about sprinting or instaspams

Glitchaye August 20, 2015 at 2:08 AM UTC

I have to disagree with you. Minecraft PvP already takes skill, you have to learn how to strafe and aim for the most part. It's not all about "spamming the left click", you can have a click speed of 5 and still be a good player. 

The casual player who just plays on various mini-game servers with friends think this is a cool feature that should be added, but there's a PvP community out there that knows that this will not help PvP, because it doesn't need to be changed, it's perfectly fine the way it is.

Let's say for example you have a full diamond guy with a diamond sword fighting against a full iron guy with a diamond sword. The way it is now I can easily combo a full diamond guy in this situation, but now with this new concept you can't do that, it doesn't take skill, it takes timing, a fight with someone is basically hit trading going back in forth. This is A:Boring, and B:The iron doesn't even have chance, if the hits are being traded and there's a diamond guy against an iron guy, the diamond guy wins without the iron guy even having a chance.

You should also consider thinking about HCF, UHC, MCSG, and a lot of of things like that and think about how this new concept would effect those areas of PvP as well.
And your point brings up some more booty bothering opinions.

1 : Timing is not in the slightest skill, The way PvP is now makes it so.. yes, ping makes things botched, but some people can combo with 300ms, but thats beside the point. Currently, PvP is about strafing and aim at its core.

2 : You know in games, the "quicktime" events? Press a button at a certain point and you win. THATS WHAT 1.9 IS, People can set up an autoclicker to click at the right frame where damage is the absolute highest. If you're doing it legit? It's going to get really fucking boring clicking very slowly and kind of waiting eachother out for each and every hit.

3 : The only PvP activity that COULD be benefitted or be more skill based is MCSG. But thats very slim, as with HCF and UHC, fast paced fights are frequent and are pretty much needed. But with MCSG, its different. a player with low armor can avoid hits and hit at max damage against a player that has iron armor while he might be trying to hit you at lowest damage.

[removed]

kycrafft August 20, 2015 at 3:08 AM UTC

Why was this made a thing? I actually don't know why this was implemented.

toketrain August 20, 2015 at 9:08 AM UTC

i meant the forums, christ

BmB August 20, 2015 at 10:08 AM UTC

https://avicus.net/forums/977e801d2   Freaking read this guys.

DaGoldBrick August 20, 2015 at 12:08 PM UTC


he makes a really good point. remember all this stuff?

also, people are literally telling him to kill himself on twitter. over a fucking game. are you kidding me?
"He makes a really good point"

No, he doesn't. Many people quit pvp once sprinting was added, the other 2 I don't even know where the fuck he's coming from, barely anyone said at that point bows not instaspamming and enchanting would be the end of pvp. I don't know about anyone else but Minecraft is already become shit as it is, and with pvp communities moving to better games such as counterstrike I'm surprised they would even attempt this tbh. I will be quitting if 1.9 comes out and servers like kohi update to it (and I know I'm not the only one who will quit either).

Also he is a developer of the game, it's his job and career not really a game to him.

Anyone who thinks "click spamming" bullshit or whoever has the better mouse wins actually makes a difference is just an idiot. All of the "noobs" who have said this don't even know anything about w-tapping etc.

Ingigo August 20, 2015 at 12:08 PM UTC

"He makes a really good point"

No, he doesn't. Many people quit pvp once sprinting was added, the other 2 I don't even know where the fuck he's coming from, barely anyone said at that point bows not instaspamming and enchanting would be the end of pvp. I don't know about anyone else but Minecraft is already become shit as it is, and with pvp communities moving to better games such as counterstrike I'm surprised they would even attempt this tbh. I will be quitting if 1.9 comes out and servers like kohi update to it (and I know I'm not the only one who will quit either).

Also he is a developer of the game, it's his job and career not really a game to him.

Anyone who thinks "click spamming" bullshit or whoever has the better mouse wins actually makes a difference is just an idiot. All of the "noobs" who have said this don't even know anything about w-tapping etc.
Shush, don't let them people know about W-Tapping xD

AtditC August 20, 2015 at 12:08 PM UTC

Guys, won't someone just create a server plugin that stops this? Like a plugin that cancels out the attack damage thing. I'm sure it can't be that hard.
Sure, it must be possible. But please no update 1.9 sux (1.8 sucks but 1.9 really sucks.)

Dyspa August 20, 2015 at 9:08 PM UTC

Shush, don't let them people know about W-Tapping xD
I'm pretty sure everyone knows about it already.

PieZ August 20, 2015 at 9:08 PM UTC

You can toggle it...

RIP_Avicus August 20, 2015 at 10:08 PM UTC

At this rate, 1.10 is going to be parading the removal of the pickaxe and the Creeper. I'm not even that great at pvp, but this won't benefit anyone.

BmB August 20, 2015 at 10:08 PM UTC

At this rate, 1.10 is going to be parading the removal of the pickaxe and the Creeper. I'm not even that great at pvp, but this won't benefit anyone.
isn't 1.10 2.0 ??

NovaLikesPvP August 20, 2015 at 10:08 PM UTC

-100

BoldAndBrash August 20, 2015 at 10:08 PM UTC

isn't 1.10 2.0 ??
Apparently updates don't work like that

RIP_Avicus August 21, 2015 at 7:08 AM UTC

isn't 1.10 2.0 ??
2.0 would suggest massive changes, which I can't see happening.

Ingigo August 21, 2015 at 8:08 AM UTC

I'm pretty sure everyone knows about it already.
I was joking xD ^.^

SnowSX3 August 21, 2015 at 11:08 AM UTC

This is a great addition for PVE combat.
But it's terrible for PVP.

Now, if you get stuck in a 2v1, it will be impossible to fight out of it because you won't be able to swing your sword at a fast rate.

FrozenSolstice August 22, 2015 at 6:08 AM UTC

I've been playing in 1.9 on a server. It's honestly horrible.

My main problem is the sword cooldown.

source_route August 22, 2015 at 6:08 AM UTC

Suggestion:
Make avicus a 1.8 server until 1.10 or a fix to pvp.

Subscriptor August 22, 2015 at 6:08 AM UTC

You can toggle it...
.togglesneak on

Upsoar August 22, 2015 at 7:08 AM UTC

At least autoclickers and triggerbotters will be rip lmao 

also no more carpal tunnel!!!!
Problem is now auto clickers are going to be timed perfectly with the cool down.

Upsoar August 22, 2015 at 7:08 AM UTC

I've been PvPing a bit in the 1.9 snapshot, and it's honestly horrible. It's unbelievable slow and way to easy. I'm really disappointing to see what is happening to minecraft pvp. Dinnerbone says nothing is final, but I doubt they will be removing these BS mechanics.

DonaldMyTrump August 22, 2015 at 7:08 AM UTC

I've been PvPing a bit in the 1.9 snapshot, and it's honestly horrible. It's unbelievable slow and way to easy. I'm really disappointing to see what is happening to minecraft pvp. Dinnerbone says nothing is final, but I doubt they will be removing these BS mechanics.
Riot 4 blockgam3 pvp?

FrozenSolstice August 22, 2015 at 7:08 AM UTC

I've been PvPing a bit in the 1.9 snapshot, and it's honestly horrible. It's unbelievable slow and way to easy. I'm really disappointing to see what is happening to minecraft pvp. Dinnerbone says nothing is final, but I doubt they will be removing these BS mechanics.
As I said. xD

DaFrozenBlaze August 22, 2015 at 6:08 PM UTC

You can turn off the cooldown?

kycrafft August 22, 2015 at 7:08 PM UTC

You can turn off the cooldown?
Not unless you have a plugin to do so.

toketrain August 24, 2015 at 12:08 AM UTC

Not unless you have a plugin to do so.
no, there is an item attribute to control the speed of the cooldown. you can set it so that there is no cooldown. it's pretty easy. and also, even if you do need a plugin it's probably worth it to avoid the shitstorm of people complaining about how avicus sucks cause of 1.9

Numberz_ August 24, 2015 at 12:08 AM UTC

Get ready for axe PvP!!!
My honest thoughts this update sucks, rip pvp.

kycrafft August 24, 2015 at 12:08 AM UTC

no, there is an item attribute to control the speed of the cooldown. you can set it so that there is no cooldown. it's pretty easy. and also, even if you do need a plugin it's probably worth it to avoid the shitstorm of people complaining about how avicus sucks cause of 1.9
Best Pay2Win opportunity ever. Faction servers should just give donators swords with these attributes.

Rainstruck August 24, 2015 at 12:08 AM UTC

So, Avicus isn't updating to 1.9 right?

Upsoar August 26, 2015 at 1:08 AM UTC

So, Avicus isn't updating to 1.9 right?
Avicus probably will, but will more than likely disable the sword cooldown.

Spartemex August 26, 2015 at 12:08 PM UTC

I makes it more realistic, I like it. Adds more strategy,

TurkishDelite August 26, 2015 at 1:08 PM UTC

how does it add more strategy. leather armour with stone sword would have 0% chance against someone in iron. this update makes pvp less skillful and makes autoclicking more useful

SWEET_Johny August 27, 2015 at 2:08 AM UTC

I makes it more realistic, I like it. Adds more strategy,
More realistic? This is fucking Minecraft. If you want realistic, go outside.