Avicus Archive

Clarification on Scrim Server Rules by ViceTechnicolour September 22, 2015 at 9:09 AM UTC

Hello,

This has been one of the most confusing topics, and it's been decided previously, however it seems to have not been properly communicated between the staff and community, so this is why I'm making this post here so it clears up some things:

1. Scrim server rules are the exact same as public server rules, excluding what's allowed during tournament operation.
2. The passage saying otherwise was removed a bit ago.
3. The senior mods will not hesitate to view the server logs.
4. Claiming that rules don't apply is not a proper appeal reason anymore.

As well as this, lenience will not be given anymore to scrim servers. If you wouldn't say it on pub, don't say it on scrim servers. A rule, also, if you are claiming that this isn't documented, isn't necessary. In it's technicality, it's an Avicus service, and the only thing that had a barrier between it was the passage before, and now that it was removed already, it goes straight to the rules page on what to and what not to do.

Due to issues in detecting scrim behavior, if a moderator requests log checks, they can request it, and we have the capability of detecting leader's and member's logs at any given moment. We advise good behavior.

Thank you.

SnowSX3 September 22, 2015 at 9:09 AM UTC

"Scrim server rules are the exact same as public server rules."

FrozenSolstice September 22, 2015 at 9:09 AM UTC

:D

Petlas September 22, 2015 at 9:09 AM UTC

"Scrim server rules are the exact same as public server rules."

Thank God. Hackers on scrims were honestly beginning to irritate me. :p 

MasterProX September 22, 2015 at 10:09 AM UTC

I feel like the answer is already implied, but does this apply only to behavioral and conduct-oriented rules, or gameplay strictures — prohibitions on spawn killing, team griefing, and so on — in addition? My understanding is that the supposed (and unnecessary) enforcement of those gameplay rules is what caused the most confusion, at least from my experiences. Your qualification of what is now to be enforced revolves mostly around behavior in the chat, so I'd assume this post is just for that, in which case you should clarify further.

SnowSX3 September 22, 2015 at 10:09 AM UTC

I feel like the answer is already implied, but does this apply only to behavioral and conduct-oriented rules, or gameplay strictures — prohibitions on spawn killing, team griefing, and so on — in addition? My understanding is that the supposed (and unnecessary) enforcement of those gameplay rules is what caused the most confusion, at least from my experiences. Your qualification of what is now to be enforced revolves mostly around behavior in the chat, so I'd assume this post is just for that, in which case you should clarify further.
Yea, it's mostly to do with the staff team cracking down on the behaviour in chat.
Spawn Killing and Team Griefing is still allowed solely on Scrim servers.

DonaldMyTrump September 22, 2015 at 12:09 PM UTC

While I don't agree with this, at least it is finally handled.

ImRaging September 22, 2015 at 8:09 PM UTC

i mean, its good that this is finally clarified...but personally i disagree with the fact that they are the exact same rules as public matches. An example is spawn killing. I think that spawn killing should be allowed IMO because it's a way to slow the other team down. If you are being spawn killed, then ask for backup from your teammates. I understand if you disagree but that's my opinon,

BoldAndBrash September 22, 2015 at 8:09 PM UTC

i mean, its good that this is finally clarified...but personally i disagree with the fact that they are the exact same rules as public matches. An example is spawn killing. I think that spawn killing should be allowed IMO because it's a way to slow the other team down. If you are being spawn killed, then ask for backup from your teammates. I understand if you disagree but that's my opinon,
I can see where you're coming from, but look at it this way. A scrimmage is suppose to be a practice match. So what would the point be in spawn killing during a scrim since you won't be allowed to do that anywhere else?

Subscriptor September 22, 2015 at 8:09 PM UTC

I can see where you're coming from, but look at it this way. A scrimmage is suppose to be a practice match. So what would the point be in spawn killing during a scrim since you won't be allowed to do that anywhere else?
He already said.the point is to slow down the other team and i think it should be allowed in scrum servers as well

Pelpelajax September 22, 2015 at 8:09 PM UTC

Guys, read #1 properly. 

1. Scrim server rules are the exact same as public server rules, excluding what's allowed during tournament operation.

Spawnkilling etc. is allowed during a tournament, therefore allowed in a scrim.

faht September 22, 2015 at 8:09 PM UTC

1. Scrim server rules are the exact same as public server rules, excluding what's allowed during tournament operation.

You're allowed to spawnkill in tournaments.

EDIT: Ninja'd

Subscriptor September 22, 2015 at 8:09 PM UTC

Guys, read #1 properly. 

1. Scrim server rules are the exact same as public server rules, excluding what's allowed during tournament operation.

Spawnkilling etc. is allowed during a tournament, therefore allowed in a scrim.
that's great but how exactly am I supposed to know what's allowed during tourney or not

Pelpelajax September 22, 2015 at 8:09 PM UTC

that's great but how exactly am I supposed to know what's allowed during tourney or not
Rule Set, you were supposed to read it last time around eh?

Subscriptor September 22, 2015 at 8:09 PM UTC

Rule Set, you were supposed to read it last time around eh?
or my English is too bad to understand or I'm just stupid 
could you explain what you mean
rule set = last post about omega tourney rules?

Pelpelajax September 22, 2015 at 8:09 PM UTC

or my English is too bad to understand or I'm just stupid 
could you explain what you mean
rule set = last post about omega tourney rules?
The rules for the tournament = Rule Set

BoldAndBrash September 22, 2015 at 8:09 PM UTC

He already said.the point is to slow down the other team and i think it should be allowed in scrum servers as well
Yeah, I know, I partially agree with him. I'm just saying why slow them down by spawn killing if you can't do it anywhere besides scrim servers? :p

vladthegreat100 September 22, 2015 at 9:09 PM UTC

I recommend that you actually make a new section on the rules page for the Scrimmage Server as you can't actually see the rules unless your team makes a scrimmage schedule and you go to the page that the notification you get re-directs you to.
Like "Tournament Rules" or "Scrimmage Rules".
Since from what I'm seeing there are all the rules that are being enforced except a certain few and would clarify everything up for everyone. And make sure its the final rules until the tournament actually ends or whatever big event you have ends before editing those rules as we don't want another toggle sneak incident.

Dyspa September 22, 2015 at 9:09 PM UTC

I still hate how you're not allowed to use an inappropiate cape, like, seriously. What in this world would happen if someone has a dick cape, it's not like kids don't know they have one.

Glitchaye September 22, 2015 at 10:09 PM UTC

I still hate how you're not allowed to use an inappropiate cape, like, seriously. What in this world would happen if someone has a dick cape, it's not like kids don't know they have one.
THEY CANT SEE COCKS OR ELSE.

DaFrozenBlaze September 22, 2015 at 10:09 PM UTC

It should be common sense what rules are in effect on scrim servers...

JJTheGuy September 23, 2015 at 4:09 AM UTC

I actually enjoyed being able for your whole group to spam a message, or scream in all caps for the other team to start... Oh well. Guess I'll be getting more infractions bc stupid caps lock.

Zeusy September 23, 2015 at 7:09 AM UTC

I feel like the answer is already implied, but does this apply only to behavioral and conduct-oriented rules, or gameplay strictures — prohibitions on spawn killing, team griefing, and so on — in addition? My understanding is that the supposed (and unnecessary) enforcement of those gameplay rules is what caused the most confusion, at least from my experiences. Your qualification of what is now to be enforced revolves mostly around behavior in the chat, so I'd assume this post is just for that, in which case you should clarify further.
english?