Random Dev Update
by
keenanjt
June 19, 2014 at 8:06 AM UTC
Haven't made a post here for a while, so I thought I'd share all the stuff that has changed since the last post. I'll add more items to the list as I remember them, as I'm sure there is more than just this... :P
Most of these changes were made a while ago, others right now.
Forum viewing on mobile: Navigation shown below main content.
Faster forum performance and accuracy in displaying recently updated discussions
Stats no longer lag servers and update every 15-30 minutes.
Discussion/reply validation no longer counts spaces
Disabled bukkit:___ commands
Objective timeline displayed on profile.
Inaccurate/wimpy overall player count glitch fixed.
OITC
Spawn issues potentially fixed
Armor is one color, unique for each player
Kills shown in inventory
Time remaining in inventory
4 seconds of invincibility
Red Alert
Kits work now...
Nexus
Armor is not removeable
Invisible armor/item glitch potentially fixed
Armor is colored based on team color
Block chests
Apple drops fixed
Minimum player count
No opening chests
Nebula
Arrow prices/amount in shop fixed
Duplicate death messages fixed
Minimum player count added, based on team size for map
Level 10 durability enchantments removed, replaced with simple “Durable” text in lore of item. Acts the same as durability 10.
OMG THANK YOU IVY!!! I've been waiting for most of these things to happen! But also, the compass in Elimination is bugged it would point to someone that has already been killed.
OMG THANK YOU IVY!!! I've been waiting for most of these things to happen! But also, the compass in Elimination is bugged it would point to someone that has already been killed.
MustardMan you are right, it always points to dead people +Where is OITC in Avicade?
Maybe it was fixed because it wasn't working a month before you posted this...? -.-
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